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#assassin's creed: unity (1 posts)

I keep going back and forth on AC: Unity. It’s World of Assassin’sCreedcraft, with the SP mode as a spinal solo questline...

I keep going back and forth on AC: Unity.

It’s World of Assassin’sCreedcraft, with the SP mode as a spinal solo questline that gives you decent greens and blues then purples. But past that loot-grindable instances and parallel and semifungible progression systems and everything.

Destiny was World of Halocraft and AC:U did it better, half of GTAV was WoGTA and AC:U integrated the sides better, on the other hand Diablo III was More Diablo II and that didn’t happen so. So.

Also the French Revolution, they did even more than you could expect.

the AC3 lineage, 3-Black Flag-Rogue, I liked that. More wilderness, more stealth timing. ubisoft says okay let’s see that work out in Batman: Arkham and Shadow of Mordor’s lineage, let’s split another branch off from early Ezio and make it WoAC and I’ll give them a chance.

(Borderlands was Doomablo)

Tagged: vidya assassin's creed assassin's creed: unity