{"version": "1.0", "type": "rich", "title": "I totally understand the sentiment behind applying the \"I want shorter games made by people who are paid more to work less\" meme...", "author_name": "kontextmaschine", "author_url": "https://kontextmaschine.com", "provider_name": "kontextmaschine", "provider_url": "https://kontextmaschine.com", "url": "https://kontextmaschine.com/post/720962752305299456/", "html": "<p><a class=\"tumblr_blog\" href=\"https://prokopetz.tumblr.com/post/720961896074952704/like-i-totally-understand-that-nobody-wants-a\" target=\"_blank\">prokopetz</a>:</p><blockquote><p><a class=\"tumblr_blog\" href=\"https://prokopetz.tumblr.com/post/720960269950631936/i-totally-understand-the-sentiment-behind-applying\" target=\"_blank\">prokopetz</a>:</p><blockquote><p>I totally understand the sentiment behind applying the &ldquo;I want shorter games made by people who are paid more to work less&rdquo; meme to tabletop RPGs, but speaking as an editor and project manager, convincing tabletop RPG authors to write less is often precisely the problem. Like, no, Steve, a special ability whose mechanical effect is &ldquo;you get to reroll a die&rdquo; doesn&rsquo;t need 275 words of flavour text. Put the worldbuilding bible down, Steve \u2013 don&rsquo;t make me get the garden hose.</p></blockquote><p>Like, I get that nobody wants a tabletop RPG that reads like stereo instructions, but on the other hand, RPG manuals <i>are</i> a kind of technical reference, and people need to easily be able to look up what shit does. There exists a happy medium between the RPG-as-stereo-instructions and a sea of italics were half the time the name of an ability and its associated rules toy end up on different spreads because the associated lore forced a mid-sentence page break.</p><p>(At one point I tried to compromise with an author like &ldquo;well, what if we keep the long version, but also include a bullet-pointed quick reference sheet?&rdquo;, and they were like &ldquo;but I <b>want</b> people to have to read the microfiction&rdquo;. I had to let that one sit for a full 24 hours before I trusted myself to compose a sufficiently diplomatic response.)</p></blockquote>\n<p>Given writers&rsquo; love of writing about writing, this was maybe an advantage of the <i>Shadowrun</i> books&rsquo; flavor-text-as-forum-posts format, if a writer was tempted to write too much and received pushback it could be replaced with dramatizing an in-universe <i>poster</i> starting to go overboard and getting brickbats</p>"}