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Tits and Tiles: The NSFW History of Strip Mahjong

Tits and Tiles: The NSFW History of Strip Mahjong

centrally-unplanned:

Highly recommended article on a niche corner of the Japanese gaming industry, anime fandom, and Japan’s regulatory environment for media - how to make a buck monetizing a 16 bit nipple, what’s not to love?

Always underappreciated is, before the Internet’s ubiquity, how much media was essentially psuedo-porn; effort or price-gated opportunities for erotic pinups or dialogue. And its not like that has gone away, but it had to radically shift its approach - seeing a bra just ain’t worth the Mahjong bracket anymore. Yet waifu-gatcha games (substituting in erotic *ownership* to replace the lowered value of erotic *access*)  and countless other media properties are direct descendants of this market demand, and I think anyone on the internet would tell you betting money on the horniness of consumers going *down* anytime soon is a bad bet.

Tagged: sexual media