shrine to the prophet of americana

Let me get back on clothes: Imagine somebody reviewing Hitman 2016 and saying they completed the game while barely interacting...

shieldfoss:

shieldfoss:

Let me get back on clothes:

Imagine somebody reviewing Hitman 2016 and saying they completed the game while barely interacting with the clothes or weapons systems.

That’s not the mark of shame, that’s the mark of a ruthless assassin, there’s achievements for that.

Keeping in mind that I haven’t played CP2077, imagine if you had to dress like Not A Victim when visiting gangers (visible gun, visible chrome, or a powersuit and an “I sell five guys like you before breakfast every day” attitude) or you’d get attacked on every street corner? 

You go to the posh part of town but you forgot to dress like you belong? Oof, hope you like being followed by police drones everywhere you go, hope you didn’t mean to do something nefarious!

That would make you interact with the clothing system and it would be diegetic, which every good system in an RPG should be.

Keeping in mind that I haven’t played CP2077, from hearing the reviewer talk, that’s clearly not the kind of clothing system they have.

My guess would be they probably have Bethesda fallout’s dogshit clothing system where I have to dress my character like a hobo for that +5 unarmed skill bonus you get from wearing Raider Leathers or whatever they’ve got going on. And much like it’s valid to review Fallout New Vegas without getting into the crafting system, it is also valid to review it without getting into the clothing system.

It’s not valid to review Hitman without getting into the clothing system, but Hitman is a good game, so you can’t. Sad to hear CP2077 probably isn’t.

This is the most valid opinion about clothing in RPGs you will ever read. You should reblog it to other people so they too can be exposed to the most valid opinion about clothing in RPGs.

Tagged: vidya