Recurring thought when I watch blind plays of video games: you have to read the words on the screen. When characters tell you...
Recurring thought when I watch blind plays of video games: you have to read the words on the screen. When characters tell you things, you should read those things and remember them. And you should read all of the words, not just like 2/3 of them.
I know my “can remember everything I’ve read over a three-hour period and keep a twelve-point to-do list in my head” privilege is probably showing here. But it always amazes me when people will kind of half-assedly skim the text, maybe even read it out loud but not pay attention to what they’re saying, and then have no idea what they’re supposed to do next.
I suspect trying to play a game while keeping a running commentary going makes it more difficult to use other parts of your brain, including the part for reading and the part for retaining information
This is fair. People who are streaming are having to juggle extra thoughts and that can make it harder to keep track of stuff.
the issue is, so much of the time you really don’t have to, and it ain’t worth it
This, on the other hand, is utterly incomprehensible. (1) Why are you playing games with a bunch of text you’re not reading? (2) Reading and remembering text is easy and free. Lots of puzzles are genuinely hard, but “noticing the words that were on the screen” doesn’t seem like it should be one of them.
I mean I tried the sequel LOTR Ubisoft-alike because it was free on PlayStation and it was just so clearly second-rate. Or like, 1.5th. Like not an AAA game, maybe AA.
And that included the writing and direction, I guess they think these things need a story to stitch the segments together but I ended up skipping every cutscene entirely, and then dropped into the mission if I didn’t have objective text or an arrow on screen or an obvious path to take (be it like thru a cavern or “you have a new item and a particular special object type in front of you, use one on the other”) then after like 15 sec there would probably be an audio cue of your character remembering what to do