{"version": "1.0", "type": "rich", "title": "In most video games, if you are looking to produce some iron things, the first problem you invariably have is finding some iron...", "author_name": "kontextmaschine", "author_url": "https://kontextmaschine.com", "provider_name": "kontextmaschine", "provider_url": "https://kontextmaschine.com", "url": "https://kontextmaschine.com/post/629664840921890816/", "html": "<p><a href=\"https://argumate.tumblr.com/post/629659500030361600/in-most-video-games-if-you-are-looking-to-produce\" class=\"tumblr_blog\" target=\"_blank\">argumate</a>:</p>\n\n<blockquote><blockquote><p>In most video games, if you are looking to produce some iron things, the first problem you invariably have is <i>finding some iron ores</i>. Often iron is some sort of semi-rare strategic resource available in only certain parts of the map, something that factions might fight over. Actually finding some iron might be a serious problem.</p><p>Well, I have good news for <i>historical</i> you as compared to <i>video game</i> you: iron is the fourth most common element in earth\u2019s crust, making up around 5% of the total mass of the part of the earth we can actually mine. Modern industry produces \u2013 and I mean this very literally \u2013 a <i>billion tons</i> (and change) of iron per year. Iron is about the exact opposite of rare; almost all of the major ores of iron are dirt common. And that\u2019s the point.</p></blockquote><p><a href=\"https://acoup.blog/2020/09/18/collections-iron-how-did-they-make-it-part-i-mining/\" target=\"_blank\">https://acoup.blog/2020/09/18/collections-iron-how-did-they-make-it-part-i-mining/</a><br/></p></blockquote>"}