{"version": "1.0", "type": "rich", "title": "Playing Yakuza 6 and... it\u2019s interesting, it\u2019s like they\u2019re doing it as a slice-of-life episode, a way to finish off the Kiryu...", "author_name": "kontextmaschine", "author_url": "https://kontextmaschine.com", "provider_name": "kontextmaschine", "provider_url": "https://kontextmaschine.com", "url": "https://kontextmaschine.com/post/618378610981715968/", "html": "<p>Playing Yakuza 6 and&hellip; it\u2019s interesting, it\u2019s like they\u2019re doing it as a slice-of-life episode, a way to finish off the Kiryu saga without trying to top previous plot stakes.</p><p>Like, the plot so far is seriously \u201cKiryu becomes a grandfather, retires to a small backwater town, and becomes involved in local civic life\u201d.</p><p>Like previous games there\u2019s a dual-threaded plot but the suspense plot is just like, trying to find someone and tell them something, and the rival clan plot is a very minor set of small-timers he drew petty anger from by wandering into a love triangle of 40-somethings (that\u2019s kind of a callback to Yakuza 1)</p><p>Maybe it reels into something bigger later, but honestly I dig it<br/></p>"}