shrine to the prophet of americana

“Generically medieval”, by which we mean our peerage is French, our castles are German, our weapons are Italian, and everybody...

illumynare:

jasmiinitee:

prokopetz:

the-venereal-bede:

prokopetz:

“Generically medieval”, by which we mean our peerage is French, our castles are German, our weapons are Italian, and everybody speaks English.

you can have religion in one of 2 flavors: “woo hoo aesthetic garnish” and “Sinister State Control in Bad Allegory for Problems in Modern Christianity”

Also, the latter is aesthetically French Catholic, theologically German Protestant, and has the institutional structure of the Church of Scientology.

not to mention that this land is simultaneously inhabited by thinly modified northern vikings (Nordic pre-medieval/9th century), travelling mongols (European medieval/13th century) and a wealthy italian merchant family with a house full of oil paintings (Southern European renaissance/15th century). the dance of the day is waltz (refined German 18th century country dance).

#lutheranism? #in MY 11th century southern France?#it’s more likely than you think! (via @byjoveimbeinghumble)

Not wrong

To get on one of my hobbyhorses again, reminder that “JRPG medieval”, where states comprise one city each led by a single noble always almost coopted by his chancellor; wars are fought with lancers, dragoons, and heavily armored 2h swordsmen; the empire is threatening to take over while the corrupt church co-opts from beneath; and the world is a combination of stone castles, half-timbered merchant towns, surprisingly advanced factories, rural idylls and exotic savage lands, is really an early modern German vision.

Tagged: vidya jrpg games JRPG medieval