The Outer Worlds
The Outer Worlds
Obsidian took their Fallout experience and broke free!
Far enough that they could build a decent RPG on a decent shooter
Better than a good RPG on a novelty rendering platform
Better than whatever Fallout 76 was
It patches its gaps with AAA Best Practices, the bright containers and all and that’s good
The skills engine is a good evolution but maybe too sanded down
The conversation dynamic is where they shine but not made any more important than competing quest-worlds, less than the new Eastern European CRPGs
Even minor conversations branch off companions and equipment, nice but in a way Fallout 2 coulda done (minus animation)
The companions are good like BioWare, maybe 3/5 as polished but enough
Processes The Zeitgeist as fiber, side and companion quests are about asexual girl dates and himbos and all the chicks have queer hair and it doesn’t matter
It’s Fallout: Deus Ex in a world that is aware of BioShock and Firefly but not Rand or Heinlein