{"version": "1.0", "type": "rich", "title": "In a barcade projecting a Castlevania III playthrough on the wall and it\u2019s really impressive how advanced these graphics are for...", "author_name": "kontextmaschine", "author_url": "https://kontextmaschine.com", "provider_name": "kontextmaschine", "provider_url": "https://kontextmaschine.com", "url": "https://kontextmaschine.com/post/179237373453/", "html": "<p>In a barcade projecting a Castlevania III playthrough on the wall and it\u2019s really impressive how advanced these graphics are for NES, it\u2019s close to early Genesis really - some detailed backgrounds, complicated palettes, a \u201cscreen shake\u201d where all the terrain seemed to vibrate while sprites held steady, a floating multi-segment bone snake moving in circles (which was a classic arcade \u201csee what we can do\u201d of the period)</p>"}