{"version": "1.0", "type": "rich", "title": "Playing the new Spider-man game, it\u2019s really good, some of the best looks of this console generation (even on a non-Pro PS4),...", "author_name": "kontextmaschine", "author_url": "https://kontextmaschine.com", "provider_name": "kontextmaschine", "provider_url": "https://kontextmaschine.com", "url": "https://kontextmaschine.com/post/178307098258/", "html": "<p>Playing the new Spider-man game, it\u2019s really good, some of the best looks of this console generation (even on a non-Pro PS4), also the best cutscene/voice acting and directing and best writing in a AAA game</p><p>It\u2019s true it really is uncomplicatedly pro-cop anti-criminal/prisoner in a way that clashes with modern bluecheck culture but makes sense for a property about heroism and duty for 8-year olds</p><p>The lineage clearly comes from Batman:Arkham (which I think adapted its combat system from one of the Assassin\u2019s Creeds) but also the last, meta-wacky Saints\u2019 Row and Infamous: Second Son? Like, I saw the familiarity with the wall running animation but wrote it off, but then the earthquake drop from height, and the authoritarian mercenary-cops in that particular white ceramic body armor style setting up checkpoints, the quadcopter drones, the way the protag fires light projectiles from the hands&hellip;</p><p>I\u2019ve started to notice a lot of this duplication in AAA games, dunno if it\u2019s the same creative directors rotating around or taking inspiration from the same sources or what.</p><p>Swear I\u2019ve seen the same \u201cfloating unearthly Egyptian-themed structures covered in Borg kibble\u201d, \u201cthis one set of terraced blue salt-drying pools on a white hillside\u201d, and \u201cdrainage on medieval dirt streets through a grooved wooden plank down the middle\u201d in multiple games each this year out of nowhere</p><p>Also, it\u2019s interesting with the decline of the GTA series the main mode of transport in these games has gone from cars to vertical climbing/flying(/Just Cause parasailing)</p><p>And to return to this particular game, dat design whereby even Avengers Tower has big utilitarian HVAC units hidden out of view on its rooftops tho</p>"}