one thing about playing military FPSes, not even the ridiculousness of 64 v 64 matches where you run all around the battlefield...
one thing about playing military FPSes, not even the ridiculousness of 64 v 64 matches where you run all around the battlefield like a maniac – that’s thinking as a (lower) fighter instead of thinking like a soldier
it’s the way they bake in regular death – by level design you can’t claim enough territory to win without spreading yourself too thin to cover every approach
it makes you think like a (higher) commander instead of thinking like a soldier, treating your life as a disposable resource to be well-spent – I have very often committed to a course of action I totally expect to end in death that would give my “side” a marginal advantage I calculate worth it
easily one in every 20 of my vidya deaths would be worth a Medal of Honor (basically, “he took initiative to do something critically useful he couldn’t reasonably expect to survive”), which is absurdly out of line with any attested war, even if you double the rate to factor in the doomed ones with no surviving friendly witnesses