{"version": "1.0", "type": "rich", "title": "Video game titles created by a neural network trained on 146,000 games:\n \n Conquestress (1981, Data East) (Arcade) \n\n Deep Golf...", "author_name": "kontextmaschine", "author_url": "https://kontextmaschine.com", "provider_name": "kontextmaschine", "provider_url": "https://kontextmaschine.com", "url": "https://kontextmaschine.com/post/159203358678/", "html": "<p><a href=\"https://disexplications.tumblr.com/post/159165060164/video-game-titles-created-by-a-neural-network\" class=\"tumblr_blog\" target=\"_blank\">disexplications</a>:</p>\n<blockquote>\n<p>Video game titles created by a neural network trained on 146,000 games:</p>\n<ul>\n<li>Conquestress (1981, Data East) (Arcade)<br/>\n</li>\n<li>Deep Golf (1985, Siny Computer Entertainment) (MS-DOS)<br/>\n</li>\n<li>Brain Robot Slam (1984, Gremlin Graphics) (Apple IIe)<br/>\n</li>\n<li>King of Death 2: The Search of the Dog Space (2010, Capcom;Br\ufffdderbund Studios) (Windows)<br/>\n</li>\n<li>Babble Imperium (1984, Paradox Interactive) (ZX Spectrum)<br/>\n</li>\n<li>High Episode 2: Ghost Band (1984, Melbourne Team) (Apple IIe)<br/>\n</li>\n<li>Spork Demo (?, ?) (VIC-20)<br/>\n</li>\n<li>Alien Pro Baseball (1989, Square Enix) (Arcade)<br/>\n</li>\n<li>Black Mario (1983, Softsice) (Linux/Unix)<br/>\n</li>\n<li>Jort: The Shorching (1991, Destomat) (NES)<br/>\n</li>\n<li>Battle for the Art of the Coast (1997, Jaleco) (GBC)<br/>\n</li>\n<li>Soccer Dragon (1987, Ange Software) (Amstrad CPC)<br/>\n</li>\n<li>Mutant Tycoon (2000, Konami) (GBC)<br/>\n</li>\n<li>Bishoujo no Manager (2003, author) (Linux/Unix)<br/>\n</li>\n<li>Macross Army (Defenders Ball House 2: League Alien) (1991, Bandai) (NES)<br/>\n</li>\n<li>The Lost of the Sand Trades 2000 (1990, Sega) (SNES)<br/>\n</li>\n<li>Pal Defense (1987, author) (Mac)<br/>\n</li>\n</ul>\n<p>(<a href=\"https://disexplications.tumblr.com/post/158970254154/games-that-might-have-been\" target=\"_blank\">part one</a>, <a href=\"https://disexplications.tumblr.com/post/158977322294/a-second-batch-of-video-games-from-the-neural\" target=\"_blank\">part two</a>)</p>\n</blockquote>"}